/*
 ------------------------------------------------------------------------------
 Copyright (C) 1996-2001 Id Software, Inc.

 This file is part of the Quake source code.

 The Quake source code is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or (at your
 option) any later version.

 The Quake source code is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 more details.

 You should have received a copy of the GNU General Public License along with
 the Quake source code; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 ------------------------------------------------------------------------------
*/


//
// random.cpp - random math library
//


#include "../shared.h"


/*
 ==================
 glqRandom::GetSeed
 ==================
*/
uint glqRandom::GetSeed (void) const {

	return seed;
}

/*
 ==================
 glqRandom::SetSeed
 ==================
*/
void glqRandom::SetSeed (uint seed){

	this->seed = seed;
}